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BF015: Technical Pipeline

Technical Pipeline
Open for Enrollment

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Enrollment for this course has closed. But you can enroll in a future offering (please select)

Enrollment has closed

Go at your own pace
5 Sessions / 0 hours of work per session
Price
50
Badge Description
An earner with this credential is able to integrate programming with art to solve production problems or enhance an artist's or animator's visual content.

Criteria for Completion
By the successful completion of this badge, an earner is able to:

  • Plan the game development process.
  • Adjust the colors, resolution, or shading.
  • Make sure that the graphics run efficiently and match other visuals.
  • Build complex rigging or character systems to help the animation team create graphics that move within the game system.
  • Understand Graphic Rendering Pipeline for next-gen technologies.


Need help navigating your badge submission or this platform? Check out the Welcome Badge Applicants document!
Submission Roadmap

Open for Enrollment

Section 1: Badge Description: Technical Pipeline
Section 2: Personal Information
Section 3: Rubric
Section 4: Portfolio Preparation and Submission
Section 5: Submission Complete
Submission Reviewer And Guests